Marvel Future Revolution Heroes Skills

CAPTAIN AMERICABLACK WIDOWSTAR-LORD
CAPTAIN MARVELIRON MANSTORM
SPIDER-MANDOCTOR STRANGE

IRONMAN

BASIC ATTACK: Launches a short-ranged attack on nearby enemies and a long-ranged attack on flying
enemies or enemies at a distance to deal 87% damage

SKILLS

Unibeam

  • Arc Incineration
    Shoots the Unibeam in a linear area to deal 173% damage and pushes back the attacked enemy
    Cooldown: 8.5s
    Required Stamina: 17
    Effect: Knocks back when the skilll lands
    Guard Break: Medium
  • Unibeam Spin (Reach Lv. 25)
    Shoots the Unibeam while spinning to deal 281% damage and pushes back the attacked enemy
    Cooldown: 12.4s
    Required Stamina: 25
    Effect: Knocks back when the skilll lands
    Guard Break: Medium
  • Focal Energy Shot (Reach Lv. 44)
    Shoots the Unibeam in a linear area for a longer duration to deal 933% damage and pushes back the attacked enemy
    Cooldown: 29.5s
    Required Stamina: 50
    Effect: Knocks back when the skilll lands
    Guard Break: Lowest
  • Charge Wave (Reach Lv. 63)
    Shoots the Unibeam in a linear area to deal 161% damage and Stuns the attacked enemy
    Cooldown: 14.7s
    Required Stamina: 22
    Effect: Stuns for 1.5s when the skill lands
    Guard Break: High

Extra Firepower

  • Missile Barrage
    Drops bombs in an area to deal 129% damage
    Cooldown: 6.4s
    Required Stamina: 13
    Effect: –
    Guard Break: Low
  • Precision Bombing (Reach Lv. 27)
    Strikes the bombing site during aerial bombing to deal 387% damage, and knocks down the attacked enemy
    Cooldown: 21.8s
    Required Stamina: 32
    Effect: Crashes when the skill lands
    Guard Break: High
  • Incendiary Bomb (Reach Lv. 46)
    Secures distance with Dodge Maneuver, then launches Incendiary Bomb to deal 145% Flame damage
    Cooldown: 16.7s
    Required Stamina: 22
    Effect:
    Burns when the skill lands
    – Increases damage received by 20% for 6s
    Guard Break: High
  • Guided Missile (Reach Lv. 65)
    Launches missiles to deal 132% damage. Attacks up to 16 enemies. Deals greater damage when missiles stack on a target.
    Cooldown: 9.3s
    Required Stamina: 18
    Effect: –
    Guard Break: Lowest

Nanite Plasma

  • Energy Blade
    Creates an energy blade to deal 311% damage in a linear area
    Cooldown: 10.0s
    Required Stamina: 20
    Effect: –
    Guard Break: Medium
  • Laser Cutter (Reach Lv. 29)
    Shoots laser energy to deal 127% damage in a large area, and decreases DEF while it lasts
    Cooldown: 14.0s
    Required Stamina: 18
    Effect: Decreases DEF by 15% for 5s when the skill lands
    Guard Break: Medium
  • Battering Ram (Reach Lv. 48)
    Strikes enemies hard with hammer-shaped energy to deal 274% damage and knocks down the attacked enemy. Increases enemies’ guard damage taken while the skill lasts
    Cooldown: 17.9s
    Required Stamina: 26
    Effect:
    Knocks down when the skill lands
    Increases guard damage received by 22% for 10s when the skill lands
    Guard Break: Highest
  • Spin Blade (Reach Lv. 67)
    Creates an energy blade to deal 668% Bleed damage to up to 3 enemies in a linear area
    Cooldown: 19.3s
    Required Stamina: 39
    Effect:
    Bleeds when the skill lands
    – Decrease HP Recovery by 30% for 7s
    Guard Break: Medium

Tactical Satellite

  • Satellite Support
    Shoots energy from a tactical satellite to deal 266% damage to nearby enemies and pushes back the attacked enemies. Recovers allies’ ultimate skill gauge
    Cooldown: 18.5s
    Required Stamina: 24
    Effect:
    Recovers ultimate gauge by 6%
    knocks back when the skill lands
    Guard Break: Lowest
  • Ion Cannon (Reach Lv. 31)
    Fires an ion cannon 3 times from a tactical satellite to deal 804% damage to the target and knocks down attacked enemies
    Cooldown: 41.0s
    Required Stamina: 52
    Effect: Knocks down when the skill lands
    Guard Break: High
  • Party Time Protocol (Reach Lv. 50)
    Charges forward to deal 330% damage and knocks down the attacked enemy. Remotely controls 2 Iron Man Suits to support the battle while the skill lasts.
    Cooldown: 40.3s
    Required Stamina: 31
    Effect:
    Summons Iron Man Suit
    – Suit duration: 15s
    – Applies 18% of Iron Man’s ATK

    Knocks down when the skill lands
    Guard Break: Low
  • Satellite Bombing (Reach Lv. 69)
    Shoots energy from a tactical satellite to deal 268% damage to nearby enemy and pushes back the attacked enemy. Decreases his and allies guard damage received while the skill lasts.
    Cooldown: 18.5s
    Required Stamina: 27
    Effect:
    Reduces Guard damage received by 20% for 8s
    Knocks back when the still lands
    Guard Break: Lowest

Micromissiles

  • Anti-Tank Missile (Reach Lv. 8)
    Deals 223% damage with a missile that explodes after attacking
    Cooldown: 8.6s
    Required Stamina: 16
    Effect: –
    Guard Break: Medium
  • Chain Split Shots (Reach Lv. 33)
    Deals 166% damage with a missile that explodes consecutively after attacking, and knocks back the attacked enemy
    Cooldown: 12.4s
    Required Stamina: 18
    Effect: Knocks down when the skill lands
    Guard Break: High
  • Napalm Bomb (Reach Lv. 52)
    Launches a napalm bomb to deal 115% Flame damage, then burns the ground to deal continuous damage
    Cooldown: 13.8s
    Required Stamina: 18
    Effect:
    Burns when the skill lands
    – Increases damage received by 20% for 6s
    Guard Break: High
  • EMP Shot (Reach Lv. 71)
    Fires an electromagnetic pulse shot which explodes upon hitting the target to deal 198% damage, removes all of the attacked enemy’s buffs, and decreases their Movement Speed
    Cooldown: 13.8s
    Required Stamina: 23
    Effect:
    Removes bulls when hit
    Decreases Movement Speed for 5s upon landing
    Guard Break: High

Artificial Intelligence

  • Weakness Scan (Reach Lv. 12)
    Deals 73% damage to nearby enemies, and pushes back the attacked enemies. Increases ATK while the skill lasts
    Cooldown: 27.8s
    Required Stamina: 10
    Effect:
    Knocks back when the skill lands
    Increases ATK by 19 for 10s
  • Operation Speed Amplification (Reach Lv. 35)
    Deals 116% damage to nearby enemies and pushes back the attacked enemies. Decreases all skill cooldowns and recovers ultimate skill gauge.
    Cooldown: 34.8s
    Required Stamina: 14
    Effect:
    Recovers ultimate gauge by 8%
    Decreases remaining skill cooldown by 20%
    Knocks back when the skill lands
  • Sleep Mode (Reach Lv. 54)
    Deals 65% damage to nearby enemies and pushes back the attacked enemies. Decreases Stamina consumption of all skills while the skill lasts.
    Cooldown: 24.4s
    Required Stamina: 9
    Effect:
    Decreases Stamina consumption 21% for 10s
    Knocks back when the skill lands
  • Self-Repair Mode (Reach Lv. 73)
    Gains distance, deals 85% damage to nearby enemies and pushes back the attacked enemy. Recovers guard gauge
    Cooldown: 20.5s
    Required Stamina: 11
    Effect:
    Knocks back when the skill lands
    Recovers Guard Gauge by 20%

Arc Energy

  • Repulsor Blast (Reach Lv. 16)
    Fires the repulsor to deal 206% damage
    Cooldown: 7.6s
    Required Stamina: 15
    Effect: –
    Guard Break: Low
  • Repulsor Shockwave (Reach Lv. 37)
    Charges forward and create a shockwave in a circular area to deal 307% damage and knocks them down
    Cooldown: 12.0s
    Required Stamina: 26
    Effect: Knocks down when the skill lands
    Guard Break: Lowest
  • Repulsor Charge (Reach Lv. 56)
    Focuses the repulsor output to deal 378% damage
    Cooldown: 14.6s
    Required Stamina: 27
    Effect: –
    Guard Break: Medium
  • Repulsor Fire (Reach Lv. 75)
    Fires the repulsor multiple times at the target to deal 217% damage
    Cooldown: 2.4s
    Required Stamina: 42
    Effect: –
    Guard Break: Low

Arc Gauntlets

  • Gauntlet Shot (Reach Lv. 20)
    Using the gauntlet, shoots an enhanced repulsor beam in a linear area to deal 235% damage, and pushes back the attacked enemy
    Cooldown: 10.4s
    Required Stamina: 19
    Effect: Knocks back when the skill lands
    Guard Break: Medium
  • Ballistic Barrage (Reach Lv. 39)
    Using the gauntlet, fires the repulsor in a linear area multiple times, and fires one powerful repulsor shot. Deals 766% damage, and pushes back the attacked enemy
    Cooldown: 27.8s
    Required Stamina: 48
    Effect: Knocks back when the skill lands
    Guard Break: Medium
  • Buster Smash (Reach Lv. 58)
    Uses the gauntlet to charge towards the target, and gathers energy to fire a powerful repulsor shot Deals 314% damage and knocks down the attacked enemies
    Cooldown: 21.3s
    Required Stamina: 31
    Effect: Knocks back when the skill lands
    Guard Break: High
  • Ground Pound (Reach Lv. 77)
    Strikes the ground with the gauntlet to cause chain explosions. Deals 259% damage and sends the attacked enemy in mid-air
    Cooldown: 23.2s
    Required Stamina: 30
    Effect: Airborne when the skill lands
    Guard Break: Medium

ULTIMATE SKILL: REACTOR OVERDRIVE

Fires high-powered unibeams and shoulder missiles towards the front to deal 1,318%
damage
Effect: Knocks back when the skill lands
Guard Break: High

READ ALSO:
Marvel Future Revolution Coupon Code
Blade & Soul 2 is Available Now

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