Marvel Future Revolution Heroes Skills

CAPTAIN AMERICABLACK WIDOWSTAR-LORD
CAPTAIN MARVELIRON MANSTORM
SPIDER-MANDOCTOR STRANGE

DOCTOR STRANGE
Marvel Future Revolution Heroes Skills

BASIC ATTACK: Uses magic on the enemies to deal 94% damage

SKILLS

Master of the Mystic Arts

  • Crimson Bands of Cyttorrak
    Snares the enemy and deals 115% damage
    Cooldown: 8.8s
    Required Stamina: 12
    Effect: Snares for 5s when the skill lands
    Guard Break: Low
  • Circular Shackles (Reach Lv. 25)
    Creates a circular band around enemies to group them in one place, then deals 231% damage
    Cooldown: 13.6s
    Required Stamina: 23
    Effect: Drags when the skill lends
    Guard Break: Low
  • Barrier Curse (Reach Lv. 44)
    Snares target to deal 276% damage and a high guard damage
    Cooldown: 14.0s
    Required Stamina: 24
    Effect: Snares for 3s when the skill lands
    Guard Break: Highest
  • Soul Enhance (Reach Lv. 63)
    Casts a spell disco enhancement to increase his and his allies’ Defense Pierce Rate
    Cooldown: 22.2s
    Required Stamina: 24
    Effect: Increases Defense Pierce by 13% for 105
    Guard Break: –

Seven Rings of Raggadorr

  • Starved Shackles
    Attacks the target and nearby enemies consecutively to deal 182% damage. Creates distance from the enemies if they are close.
    Cooldown: 7.2s
    Required Stamina: 13
    Effect: –
    Guard Break: Lowest
  • Chain Reaction (Reach Lv. 27)
    Casts a spell to attack the target and nearby enemies consecutively to deal 230% damage. Creates distance from the enemies if they are close
    Cooldown: 8.9s
    Required Stamina: 17
    Effect:
    Guard Break: Lowest
  • Ring Repulsion (Reach Lv. 46)
    Focus attacks on a single target to deal 723% damage. Creates distance from the enemy if they are close
    Cooldown: 19.4s
    Required Stamina: 35
    Effect:
    Guard Break: Lowest
  • Magic Explosion (Reach Lv. 65)
    Attacks the target and nearby enemies consecutively, causes an additional explosion to deal 277% damage, and knocks back the attacked enemies. Creates distance from the enemies if they are close
    Cooldown: 20.2s
    Required Stamina: 26
    Effect: Knocks down when the skill lands
    Guard Break: Low

Gateway Summoning

  • Threshold of Banishment
    Sends a gateway flying towards the enemy, then closes the gateway to deal 196% damage
    Cooldown: 7.3s
    Required Stamina: 15
    Effect:
    Guard Break: Low
  • Gateway Launch (Reach Lv. 29)
    Uses a gateway to trace the enemy and fires an Eldritch Beam to deal 886% damage
    Cooldown: 27.2s
    Required Stamina: 49
    Effect:
    Guard Break: Low
  • Portal Bolt (Reach Lv. 48)
    Controls energy to flow between two gateways to deal 440% damage to enemies in a linear area and push them back
    Cooldown: 15.6s
    Required Stamina: 31
    Effect: Knocks back when the skill lands
    Guard Break: Low
  • Gate of the Edge (Reach Lv. 67)
    Surrounds the target with multiple gateways to deal 432% damage to enemies between spell discs
    Cooldown: 16.9s
    Required Stamina: 33
    Effect:
    Guard Break: Medium

Mirror Dimension

  • Dimensional Lockdown
    Locks enemies in the Mirror Dimension to deal 151% damage
    Cooldown: 13.4s
    Required Stamina: 17
    Effect: Banish to the mirror dimension for 3s when the skill lands
    Guard Break: Medium
  • Invitation to the Abyss (Reach Lv. 31)
    Locks enemies in the Mirror of Dimension to deal 255% damage. Sends the enemies into the air when the Mirror Dimension is removed
    Cooldown: 29.4s
    Required Stamina: 31
    Effect:
    Banish to the mirror dimension for 3s when the skill lands
    Knocks down when the skill lands
    Guard Break: Medium
  • Shield of Mirage (Reach Lv. 50)
    Casts a small Mirror Dimension around allies to recover his and his allies’ guard gauges and decrease guard damage received
    Cooldown: 25.2s
    Required Stamina: 23
    Effect:
    Recovers Guard Gauge by 20%
    Reduces Guard damage received by 20% for 10s
    Guard Break:
  • Dimensional Collapse (Reach Lv. 69)
    Creates the Mirror Dimension and drops a dimension fragment to deal 230% damage, and causes the hit enemies to Bleed
    Cooldown: 10.9s
    Required Stamina: 22
    Effect:
    Bleeds when the skill lands
    – Decrease HP Recovery by 50% or 22
    Guard Break: Medium

Eye of Agamotto

  • Orb of Agamotto – Blast (Reach Lv. 8)
    Summons an orb that follows him around. The orb attacks nearby enemies at random
    Cooldown: 30.1s
    Required Stamina: 12
    Effect:
    Summons Orb of Agamotto
    -Orb duration 10s
    -Applies 30% of Doctor Strange’s ATK

    Guard Break:
  • Orb of Agamotto – Beam (Reach Lv. 33)
    Summons an orb that follows him around. The orb focuses attacks on a single enemy
    Cooldown: 30.0s
    Required Stamina: 22
    Effect:
    Summons Orb of Agamotto
    -Orb duration 10s
    -Applies 30% of Doctor Strange’s ATK

    Guard Break:
  • Tranquil Guardian (Reach Lv. 52)
    Casts a spell disc of protection to send nearby enemies floating mid-air then removes all debuffs from himself and allies and they become immune to debuffs for a short duration
    Cooldown: 25.1s
    Required Stamina: 27
    Effect:
    Airborne when the skill lands
    Removes debuffs when the skill lands
    Becomes immune to status effects for 10s
    Guard Break:
  • Glare of Confusion (Reach Lv. 71)
    Creates an illusion to Confuse target and deal 201% continous damage
    Cooldown: 40.1s
    Required Stamina: 26
    Effect: Confuses for 5s when the skill-lands
    Guard Break: –

Astral Projection

  • Astral Walk (Reach Lv. 12)
    Becomes ethereal and moves through enemies to deal 142% damage to enemies in a linear area and weaken them. Becomes invincible while ethereal
    Cooldown: 11.9s
    Required Stamina: 15
    Effect: Increases damage received by 15% for 10s
    Guard Break: Medium
  • Soul Predator (Reach Lv. 35)
    Becomes ethereal and moves through enemies to deal 273% damage to enemies in a linear area and recover stamina relative to the number of enemies hit. Becomes invincible while ethereal
    Cooldown: 11.4s
    Required Stamina: 19
    Effect: Recovers stamina by 4.7% for each target hit
    Guard Break: Medium
  • Illusionist (Reach Lv. 54)
    Creates an illusion of himself to attack enemies
    Cooldown: 40.1s
    Required Stamina: 22
    Effect:
    Summons Illusions of Ikonn
    – Illusions of Ikonn duration: 15s
    – Applies 20% of Doctor Strange’s ATK

    Guard Break: –
  • Avenging Illusion (Reach Lv. 73)
    Creates an illusion of himself and provokes enemies. The illusion uses the Sword of Space Fragment to deal damage to nearby enemies
    Cooldown: 40.2s
    Required Stamina: 23
    Effect:
    Summons Illusions of Ikonn
    – Illusions of Ikonn duration: 10s
    – Applies 20% of Doctor Strange’s ATK

    Guard Break: –

Book of the Vishanti

  • Mystic Pioneer (Reach Lv. 16)
    Deals 202% damage to enemies in a straight line and pushes them back
    Cooldown: 9.2s
    Required Stamina: 17
    Effect: Knocks back when the skill lands
    Guard Break: Medium
  • Magical Absorption (Reach Lv. 37)
    Deals 304% damage to enemies in a straight line and recovers stamina relative to the number of enemies hit
    Cooldown: 14.0s
    Required Stamina: 24
    Effect: Recovers stamina by 4.7% for each target hit
    Guard Break: Medium
  • Lesson of Wisdom (Reach Lv. 56)
    Casts a spell disc of time to decrease his and his allies’ skill cooldown
    Cooldown: 40.2s
    Required Stamina: 21
    Effect: Decreases cooldown by 15% for 10s
    Guard Break: –
  • Vishanti Assault (Reach Lv. 75)
    Uses a magic spells consecutively to deal 506% damage to enemies within range
    Cooldown: 20.6s
    Required Stamina: 37
    Effect:
    Guard Break: Highest

Eldritch Sword

  • Anti-Matter Sword (Reach Lv. 20)
    Summons a sword and throws it at the enemy to deal 201% Bleed damage. Pushes the enemy back
    Cooldown: 7.5s
    Required Stamina: 15
    Effect:
    Knocks back when the skill lands
    Bleeds when the skill lands
    – Decrease HP Recovery by 50 for 7s
    Guard Break: Low
  • Tao Mandalas (Reach Lv. 39)
    Creates multiple Tao Mandalas and throws at enemies to deal 482% damage
    Cooldown: 18.7s
    Required Stamina: 33
    Effect:
    Guard Break: Low
  • Bladed Defense (Reach Lv. 58)
    Summon a sword near himself and spins it fast to deal 527% damage to enemies
    Cooldown: 21.6s
    Required Stamina: 17
    Effect:
    Guard Break: Low
  • Vishanti’s Sacred Sword (Reach Lv. 77)
    Summons many swords behind himself, and sends them forward to deal 319% continuous damage to enemies
    Cooldown: 12.5s
    Required Stamina: 26
    Effect:
    Guard Break: Low

ULTIMATE SKILL: SOUL SUNDERER

Controls gravity in the immediate area and sends enemies in the air to deal 736% damage
Effect: Levitates for 4.5s when the skill lands
Guard Break: High

READ ALSO:
Marvel Future Revolution Coupon Code
Blade & Soul 2 is Available Now

Be the first to comment

Leave a Reply

Your email address will not be published.


*