Ragnarok X Equipment Set Effect

Ragnarok X Equipment Set Effect

As you know, in Ragnarok X Next Generation different weapon will give you different damage output and also different effect. Here, you can see that there are some equipment set effects available if you equip your character with certain weapon and accessories. However, these sets will give you different effects and it will affect your gameplay especially when you want to go for MVP or Mini Hunt, or even when you go for PVP battle. So, you need to choose your equipment carefully to get your most suitable equipment set effect for your battle. In this section we have a list of Ragnarok X equipment set effect for white, blue, and gold equipment to help you decide which set is the most suitable with your character.

NOTE: This Ragnarok X equipment set effect list is still in progress, we will update it as soon as possible

Read Also:
Ragnarok X Level Up Fast
Ragnarok X Photo Location
– ROX: Ragnarok X Adventurer Test Answer
ROX NPC Favor Guide

WHITE EQUIPMENT SET EFFECT

Touch of the Sea

Equipment level: 40

3 Sets Effect: Touch of the Sea LV.1
When the target’s HP is lower than 30%, damage dealt (not including physical or magic damage bonuses) is increased by (10%+2.5% *Upgrade level)

6 Sets Effect: Touch of the Sea LV.2
When the target’s HP is lower than 40%, damage dealt (not including physical or magic damage bonuses) is increased by (15%+3.75% *Upgrade level)

8 Sets Effect: Touch of the Sea LV.3
When the target’s HP is lower than 50%, damage dealt (not including physical or magic damage bonuses) is increased by (20%+5% *Upgrade level)

Ancient Terror

Equipment level: 50

3 Sets Effect: Ancient Terror LV.1
After entering battle, poison up to 5 targets (not including Mini, MVP, or Bosses) within a 4-meter radius of yourself once every 10 seconds, causing the target(s) to lose (3% +1.5%*Upgrade level) of their Max HP per second for 4 seconds.

6 Sets Effect: Ancient Terror LV.2
After entering battle, poison up to 5 targets (not including Mini, MVP, or Bosses) within a 4-meter radius of yourself once every 10 seconds, causing the target(s) to lose (4% +2%*Upgrade level) of their Max HP per second for 4 seconds.

8 Sets Effect: Ancient Terror LV.3
After entering battle, poison up to 5 targets (not including Mini, MVP, or Bosses) within a 4-meter radius of yourself once every 10 seconds, causing the target(s) to lose (5% +2.5%* Upgrade level) of their Max HP per second for 4 seconds.

Nield’s Power

Equipment level: 60

3 Sets Effect: Nield’s Power LV.1
When attacked, there is a (10%+5%*Upgrade Level) chance to cast a lightning bolt that can jump up to 5 times to an attacker within 6-meter range, dealing (100% +50%*Upgrade level) Wind damage of a type that matches your own (physical or magic ) every time it jumps. Can be triggered once every 5 seconds.

6 Sets Effect: Nield’s Power LV.2
When attacked, there is a (15%+7.5%*Upgrade Level) chance to cast a lightning bolt that can jump up to 5 times to an attacker within 6-meter range, dealing (100% +50%*Upgrade level) Wind damage of a type that matches your own (physical or magic ) every time it jumps. Can be triggered once every 5 seconds.

8 Sets Effect: Nield’s Power LV.3
When attacked, there is a (20%+10%*Upgrade Level) chance to cast a lightning bolt that can jump up to 5 times to an attacker within 6-meter range, dealing (100% +50%*Upgrade level) Wind damage of a type that matches your own (physical or magic ) every time it jumps. Can be triggered once every 5 seconds.

Moonlight Gift

Equipment Level: 70

3 Sets Effect: Moonlight Gift LV.1
Every 6 seconds, removes negative effects from yourself and grants 2 second(s) of negative effect immunity. During this period, you recover (3%+1%*Upgrade Level) of Max HP per second.

6 Sets Effect: Moonlight Gift LV.2
Every 6 seconds, removes negative effects from yourself and grants 2 second(s) of negative effect immunity. During this period, you recover (4%+1.5%*Upgrade Level) of Max HP per second.

8 Sets Effect: Moonlight Gift LV.3
Every 6 seconds, removes negative effects from yourself and grants 2 second(s) of negative effect immunity. During this period, you recover (4%+1.5%*Upgrade Level) of Max HP per second.

Blood Summon

Equipment Level: 80

3 Sets Effect: Blood Summon LV.1
During battle, Dracula’s Blood Summon is triggered every 5 seconds, summoning 2 familiars that self-destruct on random nearby targets. Each familiar deals 30% Neutral damage of a type that matches your own (physical or magic) to targets within 2 meters and inflicts them with the Vulnerable status. Damage taken by Vulnerable targets is increased by (5%+1%*Upgraded level) for 5 seconds. Stacks up to 5 times.

6 Sets Effect: Blood Summon LV.2
During battle, Dracula’s Blood Summon is triggered every 5 seconds, summoning 3 familiars that self-destruct on random nearby targets. Each familiar deals 40% Neutral damage of a type that matches your own (physical or magic) to targets within 2 meters and inflicts them with the Vulnerable status. Damage taken by Vulnerable targets is increased by (7.5%+1.5%*Upgraded level) for 5 seconds. Stacks up to 5 times.

8 Sets Effect: Blood Summon LV.3
During battle, Dracula’s Blood Summon is triggered every 5 seconds, summoning 4 familiars that self-destruct on random nearby targets. Each familiar deals 50% Neutral damage of a type that matches your own (physical or magic) to targets within 2 meters and inflicts them with the Vulnerable status. Damage taken by Vulnerable targets is increased by (10%+2%*Upgraded level) for 5 seconds. Stacks up to 5 times.

BLUE EQUIPMENT SET EFFECT

ADVENTURER SET

Equipment Level: 30

3 Sets Effect: Ferocity LV 1
For every unit killed, Final Damage Bonus is increased by 1% for 30 seconds. Stacks up to 5 times.

6 Sets Effect: Payback LV1
For every 20% HP lost, deals Neutral damage of your own damage type equal to 25% of damage taken to all enemies in a 4-meter range. Also decrease their ATK and M.ATK by 10% for 5 seconds.

8 Sets Effect: Giants Bane LV 1
Deals an additional 5% damage to Minis, MVPs, and Bosses.

VETERAN’S SET

Equipment Level: 40

3 Sets Effect: Ferocity LV 2
For every unit killed, Final Damage Bonus is increased by 1.5% for 30 seconds. Stacks up to 5 times.

6 Sets Effect: Payback LV2
For every 20% HP lost, deals Neutral damage of your own damage type equal to 30% of damage taken to all enemies in a 4-meter range. Also decrease their ATK and M.ATK by 10% for 5 seconds.

8 Sets Effect: Giants Bane LV2
Deals an additional 10% damage to Minis, MVPs, and Bosses.

GLORIOUS SET

Equipment Level: 50

3 Sets Effect: Ferocity LV 3
For every unit killed, Final Damage Bonus is increased by 2% for 30 seconds. Stacks up to 5 times.

6 Sets Effect: Payback LV 3
For every 20% HP lost, deals Neutral damage of your own damage type equal to 35% of damage taken to all enemies in a 4-meter range. Also decrease their ATK and M.ATK by 15% for 5 seconds.

8 Sets Effect: Giants Bane LV 3
Deals an additional 15% damage to Minis, MVPs, and Bosses.

IMPERIAL GUARD SET

Equipment Level: 60

3 Sets Effect: Ferocity LV 1
For every unit killed, Final Damage Bonus is increased by 2.5% for 30 seconds. Stacks up to 5 times.

6 Sets Effect: Payback LV1
For every 20% HP lost, deals Neutral damage of your own damage type equal to 40% of damage taken to all enemies in a 4-meter range. Also decrease their ATK and M.ATK by 15% for 5 seconds.

8 Sets Effect: Giants Bane LV 1
Deals an additional 20% damage to Minis, MVPs, and Bosses.

1 Comment

  1. can you put the tier up effects of white sets, that would be great cause I cant find a site with that info.

Leave a Reply

Your email address will not be published.


*