ROX Skill Description

Ragnarok X Skill Description

Ragnarok X Next Generation, another Ragnarok game officially released by Gravity is now available in English Version. Just like any other Ragnarok game, this Ragnarok X next Generation has 6 base job that you can choose after Novice. Unfortunately, in this Ragnarok X Next Generation the alternate job like Crusader, Monk, Sage, etc are still not available now. You can choose these 6 basic jobs after you reach level 10 and you can try their skills and the gameplay before you choose it. However, some skills have different effects compared to the original skills in Ragnarok Classic. They make some adjustments for these Ragnarok game. If you want to read the Ragnarok X skill description, you are at the right place. In this article, we provide you with the ROX skill description so you can read and learn them first before you choose the class.

PS: These skills do not represent all the skills. These are just the active skills

List of Job:

SwordsmanKnight Lord Knight
MagicianWizard High Wizard
AcolytePriest High Priest
ThiefAssassin Assassin Cross
Archer Sniper Hunter
MerchantBlacksmith Whitesmith

SWORDSMAN – KNIGHT – LORD KNIGHT

ROX SKILL DESCRIPTION – SWORDSMAN SKILLS
Ragnarok X Skill Description

  • Bash (Single Target, Physical Damage)
    Deal (105% of ATK + 320) physical damage of your weapon’s attribute to an enemy.
    After learning Fatal Blow, this skill has a chance of stunning the target.
    The chance to stun increases as Fatal Blow’s skill level increase.
    • CD: 5.0 sec
    • CT: 0 sec
    • Range: 2 meter
    • Cost: 5 SP
  • Magnum Break (Area Fire Buff)
    Deals (105% of ATK +120) Fire physical damage to enemies within 3 meters.
    After casting this skill, your weapon will gain Fire attribute, and normal attacks will deal 20% more damage for 6 seconds.
    • CD: 17.0 sec
    • CT: 0 sec
    • Range: 3 meter
    • Cost: 10 SP
  • Endure (Self DEF+)
    Gain the Endure effect, preventing you from being interrupted or knocked back when being attacked.
    Also increases DEF and M.DEF by 20.
    The Endure effect will be removed after 10 seconds or being attacked 8 times.
    • CD: 10.0 sec
    • CT: 0 sec
    • Range: 3 meter
    • Cost: 15 SP
  • Provoke (Area taunt/DEF-)
    Provoke an enemy unit within 4 meters, decreasing their DEF by 11%, increasing their ATK by 29%, and forcing them to attack you for 10 seconds.
    This skill does not affect players.

ROX SKILL DESCRIPTIONKNIGHT SKILLS

  • Bowling Bash (AOE physical damage pull agro)
    Pulls up to 8 enemy units within 4 meters toward you, clashing with them to deal (115% + (Number of Monsters -1) x 50%) x ATK physical damage of your weapon’s attribute.
    Affected targets are stunned for a short time and then knocked back 1 meter, toward their original location.
    • CD: 24.0 sec
    • CT: 0 sec
    • Range: 3 meter
    • Cost: 20 SP
  • Pierce (Single Target, Physical Damage)
    Can only be used when equipped with a Spear.
    Continuously attack an enemy for a short time, dealing 5 attacks that inflict a total of (200% of ATK + 850) physical damage of your weapon’s attribute.
    Deals 12% more damage to Large targets.
    • CD: 12.0 sec
    • CT: 0 sec
    • Range: 3 meter
    • Cost: 10 SP
  • Spear Stab (Area Physical Damage/Knockback)
    Can only be used when equipped with a Spear.
    Deals (165% of ATK + 300) Physical damage of your weapon’s attribute to enemy units within a 2×4 rectangular area in the direction you are facing and knocks them back 3 meters.
    • CD: 15.0 sec
    • CT: 0 sec
    • Range: 4 meter
    • Cost: 20 SP
  • Spear Boomerang (Single Target Physical Damage)
    Can only be used when equipped with a Spear.
    Deals (250% of ATK + 690) Physical damage of your weapon’s attribute to an enemy unit.
    • CD: 18.0 sec
    • CT: 0 sec
    • Range: 12 meter
    • Cost: 20 SP

ROX SKILL DESCRIPTIONLORD KNIGHT SKILLS

  • Joint Beat (Random Debuff)
    Damage an enemy’s joints, reducing their combat capabilities.
    Deals (230% of ATK + 1050) physical damage of your weapon’s attribute to an enemy unit and has a 10% chance to cause them to gain a random debuff for 5 seconds.
    • CD: 15.0 sec
    • CT: 0 sec
    • Range: 2 meter
    • Cost: 30 SP
  • Spiral Pierce (Single Target Physical Damage)
    Can only be used when equipped with a Spear. Twirls the spear and rapidly thrust at an enemy target, dealing (22 x STR + 400% of ATK) + Physical damage of your weapon’s attribute.
    • CD: 22.0 sec
    • CT: 0 sec
    • Range: 3 meter
    • Cost: 30 SP
  • Head Crush (Physical Crit Bleed)
    Increase ATK by 2% and Crit Damage by 50%.
    Grants normal attacks an 11% chance to cause the target to Bleed for 15 seconds.
    When Bleeding, the target will take Neutral Physical damage equal to 20% of the caster’s ATK every second, their ATK will be decreased by 25%, their ASPD will be decreased by 25%, and they will not naturally recover HP and SP for the duration of the effect.
    • CD: 40.0 sec
    • CT: 0 sec
    • Range: 0 meter
    • Cost: 30 SP
  • Concentration (Alliance Endure/Damage +)
    Marks the target on use.
    All friendly targets within 30 meters gain the Endure effect and deal 2% more damage to the marked target for 10 seconds.
    A party member will lose the Endure effect if they are more than 30 meters away from the caster.
    • CD: 30.0 sec
    • CT: 0 sec
    • Range: 8 meter
    • Cost: 45 SP

READ ALSO:
Ragnarok X Photo Location
Ragnarok X Adventure Test
Moonlight Sculptor Recipe Guide

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