ROX Skill Description

List of Job:

SwordsmanKnight Lord Knight
MagicianWizard High Wizard
AcolytePriest High Priest
ThiefAssassin Assassin Cross
Archer Sniper Hunter
MerchantBlacksmith Whitesmith

ARCHER – SNIPER – HUNTER

ROX SKILL DESCRIPTIONARCHER SKILLS

  • Double Strafe (Single Target Physical Damage)
    Can only be used when equipped with a Bow.
    Fire 2 arrows simultaneously, dealing a total of (105% of ATK + 570) physical damage of your weapon’s attribute to an enemy.
    • CD: 9.0 sec
    • CT: 0.0 sec
    • Range: 8.0 meter
    • Cost: 45 SP
  • Arrow Shower (Area Damage Over Time)
    Can only be used when equipped with a Bow.
    Fire 4 waves of arrows at the specified location, with each wave dealing (27% of ATK + 30) physical damage of your weapon’s attribute to an enemy.
    Can be used in conjunction with Elemental Arrows.
    • CD: 10.0 sec
    • CT: 0.0 sec
    • Range: 8 meter
    • Cost: 5 SP
  • Arrow Repel (Single Target Physical Damage/Stun)
    Deals (100% of ATK + 200) physical damage of your weapon’s attribute to an enemy target and stuns them for 1 second(s).
    Can be used in conjunction with Elemental Arrows.
    • CD: 11.0 sec
    • CT: 0.0 sec
    • Range: 8 meter
    • Cost: 5 SP
  • Anklesnare (Area Immobilization)
    Deploy an Anklesnare with an effect radius of 3 meters and a trigger radius of 2 meters at the specified location.
    After detonating, deals ((DEX + 100) x (10 + INT/10) x 70%) +130)) Neutral physical damage to all enemies within the area and has a 5% chance to immobilize them for 1 seconds.
    Immobilized units can cast skills but cannot move.
    After the Immobilized state ends, the unit becomes immune to Immobilize for 1.5 seconds.
    Your other traps deal 12% more damage to Immobilized units.
    Anklesnare lasts for 180 seconds.
    Up to 7 traps can be deployed at the same time.
    • CD: 10.0 sec
    • CT: 0.0 sec
    • Range: 3 meter
    • Cost: 5 SP

ROX SKILL DESCRIPTIONHUNTER SKILLS

  • Improve Concentration (AGI/DEX +)
    Increase your AGI by 2 and DEX by 2 for 30 seconds.
  • Claymore Trap (Area Fire Damage)
    Deploys a Claymore Trap with a damage radius of 3 meters and a trigger radius of 2 meters at the specified location.
    After detonating, deals ((DEX + 100) x (10 + INT/10) x 130% + 240) Fire physical damage to all enemies within the area and inflicts the Kindle effect on them for 5 seconds.
    The trap lasts for 180 seconds.
    Up to 7 traps can be deployed at the same time.
    • CD: 20.0 sec
    • CT: 0.0 sec
    • Range: 3 meter
    • Cost: 10 SP
  • Electric Shock (Area Wind Damage)
    Deploys an Electric Shock trap with a damage radius of 3 meters and a trigger radius of 2 meters at the specified location.
    After detonating, deals ((DEX + 100) x (10 + INT/10) x 130% + 240) Wind physical damage to all enemies within the area.
    The trap lasts for 180 seconds.
    Up to 7 traps can be deployed at the same time.
    • CD: 18.0 sec
    • CT: 0.0 sec
    • Range: 3 meter
    • Cost: 5 SP
  • Blitz Beat (Area True Damage)
    Can only be used if you own a falcon.
    Commands your falcon to attack an enemy unit, dealing (Steel Crow damage + (INT/8) 1.8 + DEX x 2) x 6.6 + 1320) sacred physical damage that ignores DEF, and increases your ASPD by 12 for 12 seconds.
    Can stack up to 5 times.
    • CD: 14.0 sec
    • CT: 0.0 sec
    • Range: 8 meter
    • Cost: 10 SP

READ ALSO:
Ragnarok X Photo Location
Ragnarok X Adventure Test
Moonlight Sculptor Recipe Guide

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